// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "SimpleMountLib.generated.h"

/**
 * 
 */
UCLASS()
class ST_PAKMOUNT_API USimpleMountLib : public UBlueprintFunctionLibrary
{
	GENERATED_BODY()
public:

	static UObject* TryLoadObj(FString path);

	static bool SimpleMountPakFile(FString pakFileAbsPath, FString mountPoint,TArray<FString>& assets);
	
};
